Devlog
- January 24, 2018 by Michael T Moreno#progress, #game development, #programming, #gameplay, #mechanics, #optimizationSuper happy with the #optimization of these #game #mechanics hopefully will b done with this one specific thing soon so I can move on to actually #leveldesign 🤗🤗🤗... Continue reading
- January 18, 2018 by Michael T Moreno#Michael t moreno, #createocon studios, #cutscenes, #visual novel, #abstract, #horror, #shooter, #rpg makerSo, after a long day of experimenting with model optimization and shader styles, I finally landed on an Art style for the cutscenes that is fully supported by Blender Render. Soooo Happy with the look... Continue reading
- January 16, 2018 by Michael T Moreno#update, #progress, #horror, #action, #diablo, #devlog, #development, #visual novel, #michael t morenoHello all :3 So here’s a progress report… The first "Progress Report"; -All Base mechanics are done as well as environmental hazard Scripts. -All Gameplay player animations are completed(There is... Continue reading