A downloadable game for Windows and macOS


You Are a being of existential horror...

Formless... Curious.

Use your personal deduction skills to find key terms in conversations, use the key terms to go deeper into the subject's psyche and clear the what causes its stymie.

****An abstract Visual Novel Experience, Reading is required to progress... Sorry. If you find yourself stuck, please leave a comment and I will shoot you the solution to the puzzle right away.****


Playtime Est.:4+hrs



>WASD = Movement

>Space = Jump

>E = Interact(Basic)

>Q = Perspective Switch

>Right Click = Interact Options


>A/D = Scroll Through Options

>E = Select Option


>use the decrypt menu to spell out a key word you think applies to a character or object to dive into its psyche.


>If you feel stuck in a location, switch perspectives to reveal hidden platforms and ramps... use the E key to highlight what platforms and ramps would disappear if you switch back to avoid death.

A Michael T Moreno Game


post prologue... you can use perspective and the interaction menu...

at the end of the area... use the DECRYPT menu to spell "END" to progress...

Also, the key to investigation...

Interact then decrypt... that's the best approach.

More information

Published354 days ago
PlatformsWindows, macOS
PublisherCreateOCon Studios.
Release date355 days ago
AuthorCreateOCon Studios.
Tags3D Platformer, Abstract, Action-Adventure, artgame, Dark, Experimental, Horror, michae-t-moreno, Minimalist, Visual Novel
LicenseAll rights reserved
Asset licenseAll rights reserved
Average durationA few hours
InputsKeyboard, Mouse, XBox 360 controllers


Michael-T-Moreno's-Imaginary-ALPHA.7z (335 MB)
Michael-T-Moreno's-Imaginary-ALPHA-MAC.zip (385 MB)


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Gave it a shot


(Edited 1 time)

Hey Danny,

Glad you found it interesting enough to give it a go, sorry that you fell through the level lol... you are awesome for the posting the playthrough :3 I enjoyed the vid a ton, thanks for that :3

I am happy you played as much as you did, and actually read through the dialogue, lol not my favorite part of the vid; I am not crazy about the direction I took the game in really.

again, sorry it pretty much broke on you, but glad you gave it the attention you did. I really appreciate that :3 it really does help me learn and grow as a developer :)

Did it break? I had no idea. I totally thought that was just what was supposed to happen based on the narrative leading to that moment.

I mean hell, if that's the case, I'd be glad to give it a second go round and actually review the whole game. I have your game An Evening Alone in my queue as well and I'll probably be giving it a play in the next couple of weeks or so. I actually do really appreciate the artistic direction of your works, from what I have seen so far.

Let me know if you have any other examples that you think show your talents well and I'd be happy to review them. If you want to be kept up to date today, I post videos nearly every day on my channel as well and give previews to each review I'll be doing next in the proceeding videos as well. A subbie or following me on Twitter would let you know when I get to both of those reviews, if it pleases you.

Cheers mate, have a good evening!

Hey Michael, I had just made an attempt to do a play through of An Evening Alone and was super confused on how to play. Will attempt again soon, but I happened to notice both that game and Imaginary were cancelled projects. I was wanting to know what you thought would be the single best piece for me to pick up, play and review. I've made my videos a lot more focused on being critical (fair though, and not mean) and I know you had mentioned that you appreciate the criticism as well. If you'd prefer to hmu on Twitter btw, you can find me @DannyVNCR.


(Edited 1 time)

hey Danny,

lol that's a pretty tough pick... they both have issues lol. Imaginary is more of a slog to play through if your not up for the visual novel type of game... and an evening alone is missing a lot; from story text, to audio... but is more of a game. I have no idea lol to be honest. I guess imaginary, it's complete with more direction than the other. Thanks again for taking an interest again bt 👍👍 it's really appreciated 🤗

I noticed you have a small handful of things posted on your page, I was wondering if you thought any of those might particularly be a better example. Or conversely, if you have anything in the works that you may want me to review as well.

Extremely slow start but fascinating art. I got totally stuck though.

(Edited 1 time) (+1)

hey, I am so happy that you gave it a chance... it totally made my day :3. Im so sorry you got stuck, the game is super dialogue heavy and really requires you to read through the text to find out the solution to some puzzles... but yeah... Its my first sort of legitimate usual novel... thing... so i guess I figured it was going to be rough... and sort of boring; but all that aside...


to progress from where you were... The person in the chair ends the dialogue with a memory of dying... referring to only seeing lights on the ceiling move from the bottom of his vision... to the top... while being rolled down a corridor on a bed.


so all you have to do is look as far up at the ceiling from one end of the hall... then move to the other end while still looking up at the lights.

again, sooooo sorry you got stuck... there was tons of stuff I didn't consider before cancelling development.. like leaving the dude in the chair, rather than having him disappear and stuff... but yeah; I am just still so happy you gave it the chance you did. Thank you soon much, its really appreciated :3

Take care and thanks for your time,



sorry it took me so long to respond... I am currently locked away in isolation working on a new game for iOS... lol :3

Half the text is always off my screen. Really wanted to play this.

Feels bad man.

(Edited 1 time)


sooo sorry it took me so long to reply... just caught up in some stuff at the moment...

I am so sorry the game doesn't display as expected... I sadly don't have a fix for that issue, as common as it is. Its really an example of unnecessary choices that turned out to be very poor in retrospect... I chose to not display the resolution(quality) selection window unity displays by default... and because of that... the only fix is not even an option. I am sooooo sorry about that... and unfortunately I cancelled development, so there just simply won't be a fix because the files are trashed...

I am just happy that you found it appealing... and am sorry that you could not play it.

I just hope life is in a good place for you and continues to be in such a place...

Take care; thank you so very much for your interest,


No problem! I need a new monitor as it is, but appreciate you getting back to me when you could. Looking forward to your next creation!

I think this looks very interesting. Can't open the application though. Help?

Heeey, sooo sorry for the late response...Glad you found it appealing, and sorry you're having an issue starting it up. so if you'd like, can you walk me through what you did after downloading it; also, what os are you downloading it for?